[Suggestion] Add improvements for solo play to roadmap
I've reread your roadmap from the Friday before last and still see no real hope that you will improve play for solo players. Please fix this. There are hundreds of suggestions in the dozens of pages of suggestions for solo improvement, but you haven't done anything for us since you broke out the solo talent pool. The two top things I see looking through the stack are the inability for solo to respawn at place of "death" and the lack of talent points for players who are not playing in teams to improve on their status and abilities. There are many others, all you need to do is search for "solo" and you will have pages of suggestions to read. Please consider remembering that a goodly number of us won't play teams, many of us don't even know anyone else who plays Icarus; give us something to make spending time and money on worth while... after all, your next dlc is going to cost money, isn't it?
Comments: 4
-
28 Apr, '23
cmopatrickI keep reading through your "future content" part of the change logs and continue to see nothing there that will help the solo players. Really? Are we such a small part of the player base that we mean so little?
-
16 Jun, '23
cmopatrickI note that you have closed the solo-only player talent treads with comments that miss the point of such.
I grant that unlimited talents for solo-players makes little sense from your balance perspective. However, the current "solo" talent pool does NOT make up for the loss of general talents in a solo-only character's ability to play the game with something remotely comparable to a team approach.
Most solo players do not need to have a primary character participate in group activities. If we want to have a well developed secondary for team play, it isn't that hard to create and train one. The characters we live in 99% of the time (100% for a significant number of us, myself included) are suffering from the lack of Quality of Life options available with the current limit of talents to solo-only characters.
However, considering how many hours solo players already have racked up even without those things, I suspect you really don't care about doing anything more just to help us. -
19 Jun, '23
cmopatrickI note that starfield now has a delivery date of September 6th. I'm wondering if you have given up on the solo player because you expect the majority of us to bolt to the newest single player game from the one company that has consistently cared about the solo gamer experience (w/ the TES & Fallout lines). If you plan to release your DLC before that date but want single players to spend money on it, I would suggest you throw solo players a bone or two. If not, well...
-
11 Aug, '23
cmopatrickJust go ahead and mark this "done".
I have no more hope that you will consider the solo player any time soon and your competition (Starfield) will soon take up my playing time. Maybe in a year or two when I'm finally burned out on SF, you will have made enough changes to the solo game that it will be worth taking another look...