[Bug] Creature deterrent when running causes increasing slowdown

8 votes

A creature deterrent powered by biofuel causes my framerate to periodically decrease until it grinds into the single digits over longer play sessions. Restarting, or removing the object fixes it instantly and brings fps back to 60+ This only happens when the deterrent runs, but first get's removed once the object is picked up/removed form the game world.

Under consideration Performance Suggested by: Commodore Calculus Upvoted: 02 Dec, '23 Comments: 3

Comments: 3