[Issue/Bug] Open World doesn't crash the game, but closes it when I resume
I'd report this if there was a Crash Report that showed up whenever the game closes, but there was none so I decided to report it here.
I've been hosting an Olympus Open World for me and my friends for more than a week now, but today, whenever I opened it, the game just stops loading during the "Loading geometry" part and just closes.
This is the first time it has happened and the only difference I did today was to use a different character to join in the Open World. Today is the second time I did this and the first time, things just worked normally. I was playing solo and wanted to drop some seeds with my other character and it worked. Now, I tried to do the same thing with the same character, but instead of loading, the game just closes on its own.
I even tried using the original character I've been using on the Open World, the one I used to create it, but it still doesn't load and just closes.
Comments: 1
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24 Aug, '23
SerapheidI’ve actually confirmed what happened. It seems that the game was eating memory even after I closed it, so when I opened it again, it took more memory on top of what was already taken, so my game simply didn’t run. I’m not sure what causes the game to occasionally bloat my memory even after closing it, but I hope to find a resolution for this. For now, I frequently restart my PC to ensure the memory has been freed up.