[Bug] Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers
Prometheus create hitboxes need fixed - Drifter, Viscid, Strikers
Drifter - sometimes it works perfectly, sometimes we can shoot dozens of arrows and/or gun rounds into them and they will not take any damage
Viscid - Usually the first hit works well, but then it's very difficult to hit them after that. This might be intended since they are slug goo... not sure
Strikers - Usually the first hit works well, but then it's very difficult to hit them after that, which does not make sense. We think it mainly has to do with their running and attacking animations not having hitboxes. We usually have to resort to melee to finish the fight.
Comments: 2
-
31 Aug, '23
cmicrocSame issue here with the Viscid, once it has reared up into attack mode, then neither arrows nor crossbow bolts seem to touch it.
Only recourse is to attempt melee, but you are then in range of its attacks which rapidly deplete health and armour. -
09 Sep, '23
GeorgeSame issue heere, Striker extrememly difficult to get critical hit with arrow after first shot. Same with Viscid. But this may be designed this way to make it more difficult to kill Prometheus creatures. Their movements make it nearly impossible to hit the critical hit box with an arrow after intial first strike. Have to resort to knife of spear to combat until dead.