[Suggestion] No distinction between prospector-grown plants and wild plants
Plants/seeds that have been grown by the prospector are stacked in different slots than the very same plants/seeds that have been harvested in the wild. I.e. a couple of wild yeast seeds and a couple of prospector-grown yeast seeds occupy two slots in the seed pouch, while they would easily stack in one slot. It would free up space in the inventory and seed pouch if there was no distinction.
Comments: 1
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23 Dec, '23
Joshua TaylorThey are separate on purpose because of the missions. The farming missions require you to grow xxx of a plant, not just harvest it. Grown crops also spoil slower than wild with the Sturdy Stalks talent(which should be available sooner in the farming tree)