[Suggestion] Unlock New Blueprints That Are Not A Part of the Great Hunt Mission Sets
Now that the Great Hunts Expansion has hit, sooooo many blueprints are on missions that players would need to do all over again. I don't think players are super happy to see this update leads to playing the same old content over and over again to unlock new rewards/blueprints. If new items are locked until the completion of Great Hunt missions have been done that's fine. But to put all of the other blue prints in old missions is just... tedious and unnecessary... especially those that are on Prometheus. This essentially would require players to start a completely new Open World on that map since A LOT of new content is locked in the Null Zone- which takes several real life days to weeks to get to- again playing loads of older content. People build these epic Open World Bases to prepare for further expansions like Great Hunts- not to restart them. Please unlock new blue prints that are accessible by completing old missions. Please save us the time so we can enjoy new content quickly.
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24 Jul, '25
Elissa - Producer AdminThe point of Great Hunts is to be "end game" content, not to be enjoyed quickly and easily. We want people to work their way up to it, not to just get it over and done with :)
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16 Aug, '25
TyriseonI agree with poster. If I completed a mission/operation that didn't have a blueprint as a reward when I did it but now it does have a blueprint as a reward, I shouldn't have to redo the mission to get the new blueprint. The game should detect that I've completed the mission/operation and unlock the blueprint. No different than retro-actively granting newly created achievements to people who completed the requisite actions for that achievement before that achievement existed.