[Bug] Fix Co-Op Mount Talents
When in co-op, only the host benefits from mount talents. Any friends that join (and personally tame an animal) will have default mount values regardless of what talents they assign.
This means that:
Host - Their personally tamed Moa has 4 points into stamina and 3 points into sprint speed
Friend - Their personally tamed Moa has 4 points into stamina and 3 points into sprint speed (same talents)
Result - Host gets stamina and sprint speed increases, Friend has default Moa values, being slower with less stamina.
This affects all the following (tested) mounts:
- Arctic Moa
- Moa
- Bison
- Shaggy Zebra
- Terranus
(Tusker not tested, but would assume the same)
Comments: 4
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26 Aug, '25
RobertTacoWe were never able to get them to work correctly... they were a placebo since the devs implemented them.
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09 Jan
Joseph RossHuge let down to friends and makes it difficult for them to feel immersed, would love to see equal treatment for host & friends!
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11 Jan
wolfewintersOn a multiplayer open world game when I log out and log back in my mounts lose all talent and armour bonuses (beastmaster armour) to their stats. If I send them to orbit with the OEI and bring them back down they will regain the benefits of my traits and armour but they lose options given by traits like primary attack and grazing settings. They can still graze and attack but the settings cannot be changed, and you can't personally activate the attacks while mounted.
So for mammoths it looks like you're stuck between being able to activate their primary/secondary attacks while mounted or having their stats correct.