[Bug] DH PowerBank power transfer exposes code variables if multiple targets exist
Experimental Preview 3.0.0.149982-rel-DangerousHorizons
When using a PowerBank in inventory along with two valid power consumers, text displays code variables ready to be filled, once a selection is made. (see attached.) This exposes programmer-speak best left unseen.
Desired: In this case, help the player with text similar to: "Choose a device for power transfer."
Repro:
1. Inventory items: Powerbank (full), T4 lantern (not full) , Flashlight (not full)
2. Right-click Powerbank and choose Transfer Resource
Result: Transfer {0}{1} from [{2}] to [{3}]
(If only one valid transfer target exists, the valid target is pre-selected, and the variables are replaced by proper names.)