[Suggestion] Completionist Gear

3 votes

A new Completionist Omni Gear reward system could give long-term Workshop progression a meaningful payoff. By unlocking every item in a Workshop category, players would earn a special Omni version of that category that combines the bonuses of all unlocked items in that category. As in:

- Unlock all helmets? Earn the Omni Helmet.
- Unlock all pickaxes? Earn the Omni Pickaxe.
- Unlock all knives? Earn the Omni Knife.

You get the idea...

This would apply to armor (including armor set bonuses), envirosuits, backpacks, tools, weapons, and consumables.

For example:

If one Workshop helmet grants +10% movement speed, and another helmet grants +5% stamina regeneration, then the Omni Helmet would include both bonuses.

The Omni item would not introduce entirely new effects; it would simply combine the bonuses from the items the player has already unlocked in that category.

DLC Compatibility

The Omni Gear should dynamically include bonuses from all Workshop items currently available to the player, including DLC-added gear. For example, if the player doesn't own Dangerous Horizons, the Omni Helmet won't include the bonuses provided by the Stabilization Helmet.

Why This Would Be a Good Addition

- Rewards completionists: players who invest time into unlocking every Workshop item gain a meaningful endgame reward.
- Preserves progression: players still need to unlock each item first; the Omni item is earned through completion, not purchased immediately.
- Adapts to DLC ownership: the reward naturally scales with the content a player owns.
- Creates a true pinnacle item: Omni Gear would represent mastery of that Workshop category.

Thanks for your time :D

Under consideration Armour Workshop Suggested by: aliveinyourmind Upvoted: 14 Jul Comments: 0

Comments: 0