[Suggestion] Expand orbital stash items, introduce cleaning costs
The prospectors are bathing in a toxic atmosphere of the planet when they are on a prospect. That is why they need a suit for basic survival. So... Add a game mechanism where items brought back to the station are sent to a cleaning agency where they need to be properly cleaned before they are returned to the prospectors station stash. The prospector will pay some sort of fee to have items cleaned. Add ability for prospector to bring non-station items back up to the station, which will take a considerable higher cost to properly clean. Add ability to delete non-station items held by the cleaning service. Maybe a high-end station-built pickaxe will cost 25REN to clean since it was specifically built for easy cleaning by high-tech station equipment, but a planet-built rifle would cost a lot more, maybe 600REN since it was built using more primitive techniques.
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22 Sep, '23
GeorgeAre we talking about load out items purchased? I do not see how this enhances the game. What would enhance the game is items built on planet like weapons, benches, etc, be able to be brought back to station and added to the load out cache to be re-used on the next mission. This would be done in real life and be more realistic in the game to be able to bring back crafted item to station either to re-use or optionaly recycle for materials to make load out items instead of having to purchase everything. This would also give more incentive in the game to progress to higher level benches and weapons. As it is now. I have found no reason in any mission to take the time to cract electrical benches and items since almost all missions can be accomplished using either Iron weapons, some steel weapons, and at the most, guns. It would be great to be able to return with your carfted carbon fiber armour to be used again. Or guns, or high end bows. Food for thougt.
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06 May, '24
Vahnhe's talking about being able to bring up non-workshop items to station with a "cleaning" cost i think
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05 Apr, '25
PhilosopherThe challenge here is what to do when the player does not actually have any Ren. Will they not be allowed to take those items back out with them until they pay? Or do they deduct Exotics instead? I usually have 0 Ren since Ren is hard to come by and I only convert Exotics to get exactly what I need.
But rather than being all complicated, they might as well implement a basic cost for the Orbital Exchange Pod at some point. I mean, the voice over states that it is a free service for the time being. So it could become a paid service at any time. Certainly makes me more strategic about when I call one of those pods in.
Doing this, there would be a price for calling in the pod and returning your items that way. But if you carry the items with you when you return with the drop pod, it is still free because presumably you clean the items (and yourself) yourself. -
09 Jan
НиколайAre you all kidding me? Don't add this to the game. There are weapons in the workshop. Do you want them on a map with a weapon? BUY IT.