[BUG] In multiplayer lantern sounds gets reverse toggled
Steps to recreate. 1. Join mission (not as host) 2. Equip and turn on a lantern 3. turn off lantern. Expected Behavior: Expect sound of lantern flame to toggle off Actual Behavior: Sound if it turning off occurs, but the sound of the flame burning is still heard. It does turn off when you turn the lantern back on and remains in this reversed state until you log out and log back in. Issue reoccurs as soon as you turn the lantern back on and off again.
Comments: 5
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02 Mar, '22
SimonSaysGFYS MergedWhile running through Riverlands I had my lantern off. Went into a cave to see so I turned the lantern on. Now that I am out of the cave, I went to turn the lantern off, the light went off, but I still hear it burning. When I turn the lantern on, I see the light, but the sound is off. It switched somehow.
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09 Apr, '22
Justsmguy MergedI've been seeing this a lot lately where the audio for the lantern gets swapped. I hear the lamp burning when it's off and then silent when it's on. If I remove the lantern from the light slot to inventory it corrects the issue, but only until you use it again. Then I have to remove and add it again to the light slot in an endless cycle. I haven't been able to pin point what might cause this yet but, I'll keep looking.
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24 Jul, '22
Kal MergedI have noticed this as well, though it only seems to happen to me in a multiplayer game that I am NOT the host of.
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25 Jul, '22
Elissa - Producer Admin"Lantern sound on when Lantern is off" (suggested by SimonSaysGFYS on 2022-03-02), including upvotes (2) and comments (0), was merged into this suggestion.
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25 Jul, '22
Elissa - Producer Admin"[BUG] - Biofuel Lantern burning audio gets flipped (sound on when lantern is off and vice versa)" (suggested by Justsmguy on 2022-04-09), including upvotes (2) and comments (1), was merged into this suggestion.