[Suggestion] Improve Open World Mission Rewards

8 votes

What we have in Wk50 is in the right direction (love the arrival/departure rockets), but rewards are poor compared to time and/or materials involved in fulfilling mission. I feel 90% of the time reward selection is just picking the lesser of three evils. Only twice have I had upgrade components offered, and one of them was for a weapon I never built and don't normally use.

Add chance for these rewards:
- Rare ore full stacks (plat/titanium) in Med and Hard
- Aluminum half stack in Med missions
- One tier 3 or 4 tool or weapon in Hard missions
- One tier 3 or 4 piece of equipment in Hard missions (if i already have it I'd break it down for parts and feel fairly compensated)
- At least full stack quantity when rewarding silica, sulfur, iron, copper in Medium missions
- Full stack quantity when rewarding Easy difficulty missions. Don't give me 12 pieces of corn, I want a stack - my Moa eats me out of house and home! :)

I don't mind grinding but make it worth it.

Under consideration Balance Map: Open World Missions Suggested by: Seeks Upvoted: 18 Mar Comments: 5

Comments: 5
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