[Bug] Seed fatigue debuff doesn't reduce yield
Even with the "seed fatigue" debuff (or whatever it's actually called) at +100% or more, I'm still getting the same amount of crops when harvesting.
* Iron crop plot
* Watered
* Full (+50%) greenhouse buff
* Open-world on Prometheus
* Harvested using a Platinum Sickle with L2 harvesting attachment
The crops *do* take longer (much longer) to grow, but the yield isn't reduced.
Comments: 4
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01 Sep, '23
Garoomf MergedHi.
The value shown under the debuf for either the plant fatigue or also the debuf related to character storm exposure show a value that is the complement of the real debuf value.
For instance -1% actually means -99%.
Could you kindly show a value under the tag that corresponds to the debuf ?
If debuf is -99%, put -99%.
In the example provided on the picture, growth speed is -61% and goes to -100% the more you harvested. While the debuf tags shows -40% and reduces to -1% when full debuf is applied.
i think this is a generic issue on most negative debufs (including storm exposure debuf), please check the others too. -
12 Sep, '23
Boku MergedThe Plant Fatigue counter starts at -90% and decreases to -10%.
However, the Plant Fatigue description and effect starts at 5%/10% yield/growth decrement and increases to 45%/90% yield/growth decrement.
The description is correct, the icon is wrong. The icon bug is, of course, cosmetic but counterintuitive and incorrect. -
14 Sep, '23
Elissa - Producer Admin"[BUG] Counter for Plant Fatigue progress in wrong direction" (suggested by Boku on 2023-09-12), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Sep, '23
Elissa - Producer Admin"[Suggestion] Debuff percentage on crops and exposure are confusing" (suggested by Garoomf on 2023-09-01), including upvotes (1) and comments (0), was merged into this suggestion.