[Crash] Dedicated Server crashed
4 players running around map. Server seems to have fun our of memory. Specs at 4 Core 16Gb.
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12 May, '24
Zac FHighlighted comment
I'm starting to see this on a dedicated server I am running too. It crashes equally often if 1 person is playing, or if 3 of us are on. I'll see if I can get more of the call stack next time, but here's what I saw just now:
LogIcarusStateRecorderComponent: Display: EndRecording - OwningActor: BP_SkeletalItem_HuntingRifle_C_2147334750 | Recorder: ItemStateRecorderComponent_2147334749
LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
LogMemory: Warning: MemoryStats:
AvailablePhysical 56806420480
AvailableVirtual 61100859392
UsedPhysical 8463388672
PeakUsedPhysical 8487747584
UsedVirtual 8436760576
PeakUsedVirtual 8436760576
LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Fatal error: [File:Unknown] [Line: 197]
LogWindows: Error: Ran out of memory allocating 147456 bytes with alignment 0
LogWindows: Error:
LogWindows: Error:
LogWindows: Error: