[Suggestion] Later Envirosuits need to be better IMO
The later half of the envirsuits need to have better effects. I have 500+ h in this game and have only ever used the HARK since I unlocked it.
The effects of the other envirosuits later just dont appeal to me at all.
Suggestions:
The LUA should have the negative effect removed, then it is worth it.
FERMI and DUO need to be better or different from the HARK. Right now they are just worse versions of it. Give FERMI higher stealth bonus 10 or 15% instead of 5% and add 5% projectile damage for bow player.
Make DUO for Meele player, add 5% damage with any non-projectile weapon. Leave the same otherwise.
Lastly for the red exotics one I would like an alrounder suit with a middle of the exiting ones. Maybe have, 6 suit inv. slots, 3 module slots, water and oxygen slot, 5% cold and heat resistance and 10% Exposure resistance. Can also cost a lot like 750 Red and 500 normals to unlock and 400 Reds and 100 normals to build. Something to save up for.
Comments: 6
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05 Oct, '25
Elissa - Producer SystemHighlighted comment
"WorkShop Envirosuit" (suggested by <Hidden> on 2021-12-07), including upvotes (3) and comments (0), was merged into this suggestion. -
07 Dec, '21
Philip Harborne MergedThe envirosuit that cost 600 to learn doesn't have the best buff stats the 1 just above it cost 300 to learn and is better seems backward
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09 May, '22
FeatherSnow MergedAs it is right now, the Lua suit takes away 5 slots for one extra mod slot. However, suit mods are kinda useless rn, since they don't have very powerful buffs by themselves, and one extra mod slot is not worth the COMPARATIVE (to Xigo 'Hark' Envirosuit) loss of BOTH 10 physical protection AND 5 inventory slots. (Not to mention the Hark suit is SIGNIFICANTLY more affordable.) So, my suggestion is to either buff suit mods, or to add a +10 physical protection modifier to the Lua envirosuit. The latter is simpler and justifies the (quite hefty) price of the Lua suit, and is my preferred option.
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05 Oct, '25
Tristan Mergedit seems the envirosuits tree do not improve as you progress, the latest version i was hoping to aim for was the Hauler one for the 4 modules capacity however you unable to gain the other benefits like water slot, why was something as simple as that removed for the latest tier? personally i think water and oxygen, when introduced should remain in the later tier suits, just makes it a little pointless progressing that tree and precious exotics expense :(
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05 Oct, '25
Elissa - Producer System"[Bug] Inaris "Lua" Envirosuit is underpowered, needs buff" (suggested by <Hidden> on 2022-05-09), including upvotes (28) and comments (0), was merged into this suggestion.
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05 Oct, '25
Elissa - Producer System"Larkwell envirosuit" (suggested by <Hidden> on 2025-10-05), including upvotes (1) and comments (0), was merged into this suggestion.