[Suggestion] Add auto replant functionality to farming

3 votes

I saw some similar suggestions in the past, but farming appears to have been reworked since without addressing the issue.

Right now, every once in a while, preferably every time but that would be way too tedious, after harvest we need to go through a frustrating process of removing each plant and planting a new one. Besides having to swap 50 different seeds in and out of our toolbelt, there's also a short delay after each action so you can't just quickly button mash down a row of plots. It's soooo tedious.

Instead, when players use a sickle to harvest, check their inventory for a seed for that crop type. If they have one, automatically remove and replant that plot. You can have this functionality toggleable at the player level so we can still stockpile seeds when we want to; this also adds a player decision point, which is fun. And maybe make it work only with hydroponic plots, as they currently aren't really worth the cost.

Under consideration Farming Suggested by: Aesirkin Upvoted: 27 Dec, '24 Comments: 2

Comments: 2