[Bug] Tames Stuck In Place After Drop Pod Delivery
This goes for mounts (moa confirmed) and farm animals (cows/chickens confirmed). When called in from OEI, the animals will not move, even if mounted. They're stuck in place.
A mount can be fixed with some creative mounting/dismounting/use of the Unstuck command, but a non-mountable animal seems to be forever stuck in place.
You can send the affected animal back to orbit if you can get the OEI pod to land in the same place that it dropped the animal off to begin with.
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29 Aug, '25
geothermalcatHighlighted comment
as a temporary fix, just jump on the moa and unstuck, then you should be able to jump off and the mount will be "unlocked" -
20 Dec, '25
EventideThe workarounds, in order of severity:
1. Wait a minute
2. Try "unstuck" from the ESC menu
3. Return to character select (reload this Prospect)
Week 211 update did not affect this problem:
• Adjustments when brining mounts down from orbit so they spawn in a better area near the pod which fixes some cases where the terrain around the area was not suitable
A couple Steam forum threads on the topic:
Bug Help: Mounts brought down from station won't move. - Sep 22, 2025 @ 1:56pm
https://steamcommunity.com/app/1149460/discussions/2/594034489924223863/?tscn=1758574598
Character & Tames Stuck Bugs - Dec 19, 2024 @ 2:08pm
https://steamcommunity.com/app/1149460/discussions/0/599639424473509453/?tscn=1735015957
Calling Mounts from Orbital not moving - May 31, 2024 @ 3:45pm
https://steamcommunity.com/app/1149460/discussions/0/4331979151045994991/?tscn=1763080344 -
30 Jan
wulfgar76This also happens with wolves and boars. I've tried setting them to wander, follow, passive, and aggressive. Nothing seems to change that. The only fix I've found is to exit to character select, come back, and then it fixes it.
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13 Feb
JellyHappens 8 to 9 times out of 10 for me. Waiting and the Unstuck command don't help (at least for the unrideable tames), only solution is to exit to Character Select.
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27 Feb
HighMaintenance511 MergedThere are at this time TWO major instances of Stuck Tames most players have to deal with.
Some players, during a long play session, encounter a problem when summoning mounts/tames from orbit. Regardless of mount settings since being launched into orbit, many tames will remain stationary after spawning in. The two workarounds for this, are using Unstuck while mounted for the mountable tames, and exploiting Follow Teleportation failsafes for the rest. I can affirm the latter doesnt trigger teleportation per se for non-mountable tames, they perhaps "unlock" after walking a good distance away from a stuck tame set to follow.
Other players have wolves accompanying them into caves. This comes with the problem of jank cave walls resulting in pathfinding sending them out of bounds. With no way to bring them back in. At this time, the jury is out on whether the whistles help to alleviate this problem, but it still happens frequently enough. We need a way to bring back stuck mounts from th -
28 Feb
Wadim MergedDear developers in your game, after calling the animals from orbit, they do not want to follow the character, only restarting the game helps.
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02 Mar
Sean "RogueCmdr"its 3/1/26 - Still a issue going into Dangerous Horizons.. Please - Fix.. most of times creative unstuck doesnt work on mounts but here is no fixes for other animals/farm animals or combat bets
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04 Mar
Elissa - Producer System"The two current instances of stuck tames many players are dealing with" (suggested by <Hidden> on 2026-02-27), including upvotes (5) and comments (0), was merged into this suggestion.
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04 Mar
Elissa - Producer System"animals" (suggested by <Hidden> on 2026-02-28), including upvotes (1) and comments (0), was merged into this suggestion.