[Observation] Open world bosses need to be rebalanced
The Sandworm has a bug: it deals virtually no damage at close range and doesn't damage nearby Prospector pets, and is easily killed with a regular knife.
The Spider on the Prometheus map is easy to kill due to a bug related to the shuttle summoning.
Please make the open-world bosses more difficult and add a hard mode.
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12 Dec, '25
EventideHighlighted comment
I wanted to think the sandworm was 'easy' because I'm going in with good gear, like 70% physical resistance - but... I think the OP has a point. Most of the time my prospector and Tames take little damage at close range. The poison spit attack when approaching the worm, is more damaging. Consider adding a poison+slow debuff in melee range of the sandworm.