[Suggestion] Don’t just patch the pouch bug — it’s showing what players actually want!
Pouches in ICARUS feel like a good idea that never got fully built out.
Right now they’re just 6-slot containers with no scaling, so they fall off fast.
There’s also the sorting bug that removes pouch weight. It needs fixing—but why are so many players using it?
Because it actually makes pouches feel worth using.
That’s not exploiting—that’s feedback. It shows players want better weight management and more meaningful storage.
Instead of just patching it, this feels like a missed opportunity.
Pouches could scale with materials (cloth → leather → cured leather → platinum weave), gain more slots, add intentional weight reduction, and expand into types like mining, food, or ammo.
Right now they’re a Tier 2 item you forget.
The bug made them useful—build on that, don’t just remove it.
Also: labeling/icons for organization and larger non-weight-reduction pouches for storage would be great.
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30 Mar
RumblestripHighlighted comment
I refuse to refer to it as a bug, as far as i'm concerned its "functioning as intended" -
02 Apr
TaiI, at the very least, wish items in the pouches would work with weight reduction talents. My build allows for decent movement when overencumbered so it's almost a non-problem UNTIL I go into boss fights that apply status effects that worsen the overencumbrance penalty.