Report Bugs, Issues and Suggestions Here!
Welcome to Icarus' Bugs and Suggestions Board!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
[Suggestion] Interior Wood Should be able to attach to the inside of walls
When I saw the Interior Wood building, I thought the idea was really great, but I was disappointed to see that you can't attach to the insides of your Stone Walls. ...
[Bug] Ladder difficult to climb
Ladder movements/functionality are struggling a bit at the moment - particularly getting off at the top. Sometimes the character won't be able to climb off / step on ...
[Bug] (Critical!) Missing Walls
All walls suddenly missing from building after logging out/in
[Suggestion] Missing building pieces megathread
We are missing several building pieces, especially in the halfpiece/halfpitch category.
In particular:
- Halfpitch Roof Peak (for odd length roofs)
- Halfpitch ...
[Suggestion] Save Blueprint Builders
The proposal is a system allowing players to save their base designs. Using a new tool or mode, a player would select their build to create a "blueprint," which is ...
[Suggestion] Updating the Building Grid to Half and Quarter size
The biggest issue with Building atm. with the Half pieces is that all those pieces count as a full space use and only snap to specific points.
The half wall for ...
[Suggestion] Paint/Visual Mask for building pieces - Stone/Concrete looking like Wood/Thatch, etc
I love the way some of my stone and wood buildings look, but wood isn't feasible for storms and even stone wears out. Aluminum doesn't seem much better than stone, ...
[Suggestion] Full rotation of all structure pieces and increased snapping points
The ability to rotate all building pieces in any direction on the snap points. An X,Y,Z axial rotation for every piece attaching to a snap point.
[Suggestion] 1/2 high Beams
For esthetics would it be possible to have half high beams in all the types. using full beams to accent walkways is nice if you want to put a roof over it, but look ...
[Suggestion] Glass Doors/Sliding Doors
Automated sliding single or double glass doors needing power source. Had an idea it would be cool to build a glass laboratory within your structure.
[Suggestion] T5 tech to weather-proof lower-tier buildings
I understand the importance of lower-tier buildings being vulnerable to the elements early on, as it gives you an incentive to tech up into stronger things. But once ...
[Suggestion] Add Roof window
The full glass Roof is to weak to use , but why not using Roof with windows?
Practical you can only use stone, aluminium and concrete. Wood and straw are too weak to ...
[Suggestion] Give railings the ability to connect to each other, rather than having an empty space
As title says, currently when placing railings in a straight line (when snapping to a floor), there is a gap between each railing.
[Suggestion] Building Talents Apply to Wood Fortifications
Fortified Wood & Fireproof Sealant should work for Wood Wall, Gate, Walkway and Spikes Fortifications
Enhanced Defenses should apply to Wood Spikes Fortification
[Suggestion] Add Roof Peek Intersection Piece
Need a roof peek option for where 2 roof peaks that intersect each other at right angle can connect
[Suggestion] Roof Overhang
I would like the ability to create overhangs for my building roof, most likely an addition to the half-pieces. The half-piece's half-roof only creates overhang in one ...
[Suggestion] Add More Fences
it would be nice to build fences, they dont need to be sturdy just something you can build around your horse stable or house so that your mounts dont wander of too ...
[Suggestion] Barn Door
Add a 'Barn Door' option to crafting. This would allow for larger entrances to be used when riding tamed animals. Suggested size of 2hx2w.
[Suggestion] Connecting fences and beams
Hello. I have long wanted to know whether they will work on joining elements such as fences and beams? They just don’t look super nice in the game at the moment. ...
[Obeservation] Aluminum buildings seem useless
Currently the structure seems like a cheap alternative for wood being that it uses aluminum ore and wood in its recipe it only has 400 hp making it inferior to stone ...
[Suggestion] Allow snapping of building items onto the Half pieces
I have no idea what these are used for if you cannot build a half floor and then snap to it, to build nice looking buildings. Say you want a 2nd story to step out ...
[Suggestion] Make Aluminium Walls/Floor with ingots too
Please make Aluminium Walls/Floors buidable with Aluminum Ingot too.
[Suggestion] Add half pillars
When you use the shallower sloped roof and you want pillars to go in some of the corners the pillars are too long and stick up above the roof. Need half length ...
[Suggestion] Sand shouldn't accumulate on sloped and curved roof pieces
Snow shouldn't either, but that's at least a bit more realistic. Sand granules don't cling the way snow does, and having sand accumulate on roof slopes and curves ...
[Suggestion] Add a pavement tool
Make pathes out of dirt, thatch, wood, stone.
Currently you can add floors that won't follow terrain and damage in weather.
Free build pieces should gain support from pieces they contact
The new ability to toggle snapping off is a lot less creative than it could be because pieces placed this way can not get any support from pieces they touch that are ...
[Bug] Storm damage through glass building pieces
I was building in my outpost and used some of the glass corner roof pieces in an up side down orientation (outside corner of a 90 degree bend - a T-shape) and ...
[Suggestion] Strengthened glass strong enough to create underwater rooms
I've always built over water, don't know why. And LOVE the idea of having steps to an underwater section with glass that that allows you to have a viewing area. ...
[Suggestion] Add stone brick foundation (and maybe add all ressource type foundation)
We have stone foundation blueprint, but no stone brick one. As I do an house on a cliff we see a huge diffrence between stone foundations and stone brick walls on it. ...
[Suggestion] Raise window placement height
Just a recommendation to slightly raise the window placement in walls. This will allow for better field of view, as currently you can only see a short distance away ...
[Suggestion] Automatic Door Closing
Loving the game so far but I was wondering if we could get automatic door closers. Maybe something like a 5 second timer or an adjustable timer. Opening and then ...
[Suggestion] Add Halfpitch Corner Tiles
Please add halfpitch corner tiles (exactly how the existing corner function, but at the decreased angle that halfpitched tiles exist).
[Bug] Structure components underwater can catch on fire
I built a house partially out into a lake with support poles completely submerged. Fire from a lightning strike spread to these poles, which looks absolutely ...
[Suggestion] Ability to make a basement in your house
a way to dig underground and make a basement not only for the storms as for a shelter also a way to heat the house also a attic to store items or just for fun
[Suggestion] Interior Wallpaper for building pieces
Can we get interior “Wallpaper” that is super thin layer and can hide pipes and wires visually as well as aesthetically change the look of the inside panel only for ...
[Suggestion] Railing variant support for ramps
I would like to be able to use the railings for ramps as well as stairs. Right now it looks like they'll only snap to stairs. I only tried the wood railing, but I ...
[Suggestion] Add Half Railings
Please add Half Railings
[Suggestion] Building/Structural Integrity Tutorial
A system that explains how structural integrity works, how weight is distributed between the parts, and how much weight certain objects have would be nice.
For ...
[Suggestion] Curved stairs for the new curved pieces
We need curved left and right stairs to match the new curved walls, ideally for every material.
Fortifications: Add half size pieces, make upgradable to stone/concrete.
I’d like to see half size fortifications, the current ones just block out everything once erected. Upgradable to stone and concrete would be ideal. Make positioning ...
[Suggestion] Stone Color should reflect on buildings
I think it would be amazing if you could go to the Desert and mine the red stone, and have a red stone house, red stone piles etc. I think the aesthetic would be ...
[Bug] Can't shoot through windows
Can't shoot the bow, through open windows. The arrow is stopped by an invisible wall.
[Suggestion] Door opening direction
Should make doors open in only 1 direction if wanted as Variant for doors. IE. when placing you could toggle between open both directions or only 1. Then the Item ...
[Suggestion] Add the Ability to Have Free Rotate
Basically I am having trouble to freely rotate pillars onto cliffs and such. Almost like a traditional survival game, you would have Q and E as your "Rotate Left" and ...
[Suggestion] Trapdoor Floor should be unlocked with regular Floor
Trapdoor Floors should be unlocked when unlocking the standard Floors - i.e., they should be a variant (like with Walls), instead of their own unlock. Trapdoors ...
[Bug] Snow on Stone halfpitches is at the wrong angle
I'm in the Snowy Outpost and the Stone halfpitch roof tiles do not display the snow correctly. The snow that falls on them is rendered at the same angle as the ...
[Suggestion] Building Options
Options include the following :
1. More Modern Style building (Drywall with Stone to Reinforce and look prettier)
2. Paint Options to stylize the interior (this ...
[Suggestion] Beeswax Wood - Cosmetic Change
Given how much effort it is to make that much Beeswax and the resource durability I'd love for the Beeswax materials to look more functionally in-line with Interior ...
[Suggestion] Concrete Halfpitches need an actual Concrete look, not the metal roof style
Concrete halfpitches only have the green metal roof look. It would be nice to be able to place a concrete half pitch with the concrete look, like the concrete ramp.