Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Bug] Not able to rotate camera anymore when dead

Suggested by: George (18 Jun, '22) Upvoted: 06 Mar Comments: 41
Known issue Animation

[Suggestion] Sleeping Animation Transition

There should be some animation when you sleep. Right now the timer just ticks 7:00 and there is no feeling of transition
Suggested by: Jacques Joubert (28 Aug, '21) Upvoted: 24 Apr Comments: 8
Planned Animation

[Suggestion] Smash beer bottles animation

I understand why, balance-wise, consuming beer consumes the bottle. That's fine, and I'm fine with it. HOWEVER. I feel like if we're not going to get our bottles ...
Suggested by: Meaghan Ingram (23 Oct, '21) Upvoted: 26 Jan, '22 Comments: 1
Under consideration Animation

[Suggestion] Third Person Movement/Camera View

I think the movement of the characters can be abit more fluid, can be a bit more fluid, in third person specially. Also not sure if more would agree but the ...
Suggested by: Joseph (15 Sep, '21) Upvoted: 16 Mar, '25 Comments: 6
Under consideration Animation QOL Suggestion

[Suggestion] Make Mining Animation different like the wood chop

If you fell a tree it has it's own animation. Alongside the awesome sound design, this feels powerful and awesome, like the axe is really digging into the wood each ...
Suggested by: Shoppy (13 Sep, '21) Upvoted: 15 Sep, '21 Comments: 2
Under consideration Animation

Jumping out of water action is abnormal

It's great to add this jumping out of water feature. However, on many occasions the way it's triggered is too abnormal (e.g. not supposed to be triggered but it ...
Suggested by: Vasillios (08 May, '22) Upvoted: 19 Jun, '22 Comments: 0
Under consideration Animation

[Bug] Crouch bug

When 'sneaking' in crouch after skinning or just looking around. If you are moving and then swap to a bow. It will automatically take you to standing but not ...
Suggested by: FSD (07 Dec, '21) Upvoted: 15 Dec, '21 Comments: 4
Under consideration Animation

[Suggestion] Improve Basic Character movement

Dear well-engaged team of Rocketwerkz, Me and a good friend are fans of Icarus , and enjoy the weekly updates on one hand, but on the other we really are ...
Suggested by: Philipp Schwarzbach (01 Apr, '25) Upvoted: 08 May Comments: 1
Under consideration Animation

[Suggestion] Improve the character animation

The player character animation is (IMO) terrible. The character looks like their hips are fused with a stick up their behind when walking or running. It's amateur at ...
Suggested by: Paul Bryant (28 Dec, '21) Upvoted: 24 Jun Comments: 4
Under consideration Animation

[Bug] Attack Animations for animals still hit you even if they die during the animation

Extremely annoying to kill a wolf mid attack animation and have it still hit you after it's died. Should completely cancel the attack as soon as the animal dies.
Suggested by: Dalluge (11 Sep, '21) Upvoted: 07 Jan, '22 Comments: 2
Under consideration AI Animation

[Suggestion] Remove Workbench Focus

Focusing the camera on a Workbench is a beautiful feature but seems to be little more than disorienting and bloat. There's no need to focus on my Herbalism bench, ...
Suggested by: Aron (blooddrift101) (12 Sep, '21) Upvoted: 12 Nov, '23 Comments: 1
Under consideration Animation Inventory

[Bug] Visual bug during swimming when Longbow is equipped

If a player has a Longbow equipped, a visual bug is created during swimming. When the hands float, in parallel also the bowstring stretches :) This bug occurred ...
Suggested by: Otakar Masek (18 Apr, '22) Upvoted: 07 Feb, '23 Comments: 2
Under consideration Animation Weapons

Cancel Skinning

a Bear snuck up as i was starting to skin a wolf, it hit me twice while skinning and again after i was finished, knocking me back like 6 ft. i was trying to run but ...
Suggested by: Rob (26 Mar, '22) Upvoted: 26 May, '24 Comments: 2
Under consideration Animation

[Suggestion] Add Animation for repairing items

Repairing items should have an animation and it should take a bit of time. Right now you just click click and repair with very little consequence which means once ...
Suggested by: Jim (28 Aug, '21) Upvoted: 31 Aug, '21 Comments: 1
Under consideration Animation

Animation for lighting torch and extinguishing

So far there is no animation for lighting a wooden torch or extinguishing. I think a little animation would really add into the realism. As of right now, the torch ...
Suggested by: Kia ora (17 Feb, '23) Upvoted: 05 Oct, '25 Comments: 0
Under consideration Animation

[Suggestion] Ability to control character when mid air

It doesn't have to be a significant amount. But in almost any other game I've played, when falling or jumping and you're mid air. You can continue to move your ...
Suggested by: Tyler (08 May, '22) Upvoted: 16 Aug, '24 Comments: 0
Under consideration Animation QOL Suggestion

Immersion Sugestions

First off I haven't been this addicted to a game for a while so please keep up the good work. Below are some things I think players would enjoy to keep some depth to ...
Suggested by: Shane Reid (23 Mar, '22) Upvoted: 16 Dec, '23 Comments: 0
Under consideration Animation

[Bug] Hip firing a rifle is more accurate than using the iron sight

Currently hip firing with a rifle is way more effective than aiming through the iron sight. The bullet has a 100% accuracy (or it feels that way) while using hip ...
Suggested by: Marlon (27 Oct, '21) Upvoted: 10 Mar, '22 Comments: 0

[Suggestion] Jump from crouch should cancel crouch

While in crouch, you cannot fall off ledges or even jump. Jump should cancel this at least.
Suggested by: Excelsior (11 Sep, '21) Upvoted: 09 May, '25 Comments: 0
Under consideration Animation QOL Suggestion

[Bug] Viscid Crazy Animation

I and other people don't think that's a feature. Watch it here at 18:13 https://www.youtube.com/watch?v=F1kt5rEwJMo&lc=UgwP4g1n7DFV7rum8sV4AaABAg.9v4spJrsJV69v4zcgfWsQ5
Suggested by: Stefan (26 Sep, '23) Upvoted: 07 Oct, '23 Comments: 1
Under consideration Animation

[Suggestion] Overhaul Animations

Overhaul animations. More realistic running/walking, letting us go prone, and emotes! nothing crazy, just sitting, waving, pointing, hands up, etc.
Suggested by: Irdemae (11 Jun, '23) Upvoted: 08 May Comments: 1
Under consideration Animation

Can't craft polar bear armour anymore? Also, Shield blocks Bow aim even when not equipped

Hello, the shield sounds great and looks great. I have been looking forward to it ever since I heard about it, but once my character puts it on his arm, I can't see ...
Suggested by: Chewie (15 Jan, '23) Upvoted: 18 Jan, '23 Comments: 1
Under consideration Animation Armour

[Bug] Make it possible to actually use all furniture

i noticed that i can only sit on a chair, so not on the couch which is a bit odd.
Suggested by: Saskia Angenendt (10 Sep, '23) Upvoted: 01 Nov, '23 Comments: 0
Under consideration Animation

[Bug] Platinum Crossbow AIM Down Sight not straight

When you aim down a Platinum Cross bow.. the Center is down from the Crosshair UI That cross should be up.. I pointed center to the left then aim.. the aim center is ...
Suggested by: RogueCmdr (10 Jul, '23) Upvoted: 28 Jul, '23 Comments: 0
Under consideration Animation Weapons

[Bug] Iron Spear isn't held properly in First Person

It appears to be held behind the left hand.
Suggested by: Wyatt (04 Dec, '21) Upvoted: 07 Feb, '23 Comments: 0
Under consideration Animation

[Suggestion] Player animations for better immersion

Repairing, eating, drinking, filling O2, applying herbal paste, cooking over a campfire, etc. should all have player animations. right now doing all those without ...
Suggested by: RRI (30 Aug, '21) Upvoted: 08 May Comments: 0
Under consideration Animation

[Suggestion] Improve Jumping

Prospect should be able to jump and move a little faster. If you can make a scorpion and a Bear jump high, you should be able to make the prospect jump a bit better.
Suggested by: Jimbo (18 Jun, '22) Upvoted: 02 Jul, '24 Comments: 2
Under consideration Animation

[Bug] Biodrill in G slot obsures view

If i have a Bio Drill in my "G" slot and i run in first person it glitches from my back and obscures my view. It's a real immersion killing experience and it happens ...
Suggested by: janekburn (11 Jan, '24) Upvoted: 16 Feb, '24 Comments: 1
Under consideration Animation

Roof Jump Bug

When you jump and instant press crouch then i see through the roof
Suggested by: Kevin (17 Jun, '22) Upvoted: 07 Feb, '25 Comments: 1
Under consideration Animation

[Bug] Jackhammer continues "running" animation when out of fuel

When wielding the Jackhammer, if it is out of fuel, left-clicking to activate it plays the same animation and sounds as if it had fuel in it, but doesn't let you mine ...
Suggested by: Zenethian (09 Jun) Upvoted: 29 Jun Comments: 0
Under consideration Animation Art

[Suggestion] Head bob and tilts

I would love to see an idle head bob, walking and run head bob and movement tilts. I think it would make the game more inmersive, obviously with an option button ...
Suggested by: ElFokas (19 May, '25) Upvoted: 19 May, '25 Comments: 0
Under consideration Animation

[Bug] Missing Legs in FPP

When I preform the skinning animation (on the ground with just a knife) my legs disappear. I would LOVE for that not to happen. It happens 100% everytime. It ...
Suggested by: Lou (02 Dec, '23) Upvoted: 11 Nov, '24 Comments: 0
Under consideration Animation

[Suggestion] Air Conditioner fans aren't moving

The heavy air conditioner has two massive fans, which are static. Only a small backlit panel indicates it is enabled. It would be nice if the unit could get some love ...
Suggested by: MueR (14 Oct, '23) Upvoted: 16 Jan, '24 Comments: 0
Under consideration Animation

bug

After I had died from a bear attack my character has been glitching when walking. I don't have any wounds and I made both a bandage and a suture kit, used them and ...
Suggested by: Melanora (03 Jun, '22) Upvoted: 26 May, '24 Comments: 0
Under consideration Animation

Stealth Spear actions

Currently, run with spear, aimming spear, or crouch and switch to spear, oftenly got stood up from stealth crouching position. Now, the possible self fix is to ...
Suggested by: .haze// (23 Apr, '22) Upvoted: 13 May, '22 Comments: 0
Under consideration Animation

[Bug] Holding knives in first vs third person

Not a huge issue, but when you hold a knife, it's held with the blade facing down in 1st person, but when you look at other players holding a knife, its blade up
Suggested by: Old and Nerdy (31 Aug, '21) Upvoted: 23 Apr, '22 Comments: 0
Under consideration Animation

[Bug] Stuck in Throwing Spear stance when switching to a Spear after charging a Javelin throw

Charging any type of Javelin then switching to a Spear will result in the player model staying in the Javelin throw stance. The player can thrust with their Spear, ...
Suggested by: January (14 Feb, '23) Upvoted: 14 Feb, '23 Comments: 1
Under consideration Animation

[BUG] No platinum crossbow in hand or when aiming

Suggested by: Herman (04 Nov, '22) Upvoted: 04 Nov, '22 Comments: 1
Under consideration Animation

[Bug] Flame thrower glitch

When ever I use the flamethrower then swap to my gear slot this happens
Suggested by: Motospider (26 Jun) Upvoted: 26 Jun Comments: 0
Under consideration Animation

[Suggestion] Longer Pauses Between Animations (E.g., rolling around)

Hi, I wish the animals either had more animations or had longer pauses between animations. Especially the new animals seem super jumpy and annoying with all that ...
Suggested by: Dienstbier (21 May) Upvoted: 21 May Comments: 0
Under consideration AI Animation

[Suggestion] Open and Close animation for marble Kitchen Storage

Suggested by: Cheddar Cheeze (17 May) Upvoted: 17 May Comments: 0
Under consideration Animation

[Suggestion] Smooth the wonky feel of the mount when riding

Really feels like riding the Terranus or the Bison would give the rider whiplash from all the side to side motion. Just an aesthetic suggestion.
Suggested by: Nitro Joe (19 Apr) Upvoted: 19 Apr Comments: 0
Under consideration Animation

[Suggestion] Updated/unique creature animations

The creatures in Icarus are fantastic in so many aspects, and the devs have done an amazing job capturing the look and feel of how creatures would look on a planet ...
Suggested by: Zendore (30 Mar) Upvoted: 30 Mar Comments: 0
Under consideration AI Animation

[Suggestion] First-person animation polish

I'd really like to have a pass on first-person animations, in particular for: 1) Carrying dead animals. These look really stiff, especially when jumping. If you fall ...
Suggested by: Headbomb (17 Feb) Upvoted: 17 Feb Comments: 0
Under consideration Animation

[Suggestion] Better general on foot movement

If we could get a QOL improvement on the movement on for example, rocks, rockfaces and ladders that would be awesome, Also if possible a slight ability to air strafe ...
Suggested by: Solr (09 Jan) Upvoted: 09 Jan Comments: 0
Under consideration Animation

[Suggestion] Throwing Knife Holding Animation

Should change the holding style of Throwing knife as it is hard to differentiate between holding a melee knife.
Suggested by: Starfury (10 Aug, '25) Upvoted: 10 Aug, '25 Comments: 0
Under consideration Animation

[Suggestion/Fix] Short range Radio

SRR has a mini wind mill.. why not add animation to it. or even small solar panel.
Suggested by: RogueCmdr (15 Jul, '23) Upvoted: 15 Jul, '23 Comments: 0
Under consideration Animation

[Bug]Carapace: Research - Scorpions that spawn at Sample Analyzer have missing walk animation

When you activate the Sample Analyzer, white scorpions spawn but roam aimlessly without their proper walk animation. They slide from their spawn point location in ...
Suggested by: January (13 Feb, '23) Upvoted: 13 Feb, '23 Comments: 0
Under consideration AI Animation

Crossbow bolt is not aligned correctly.

The fin that sticks straight up in the game crossbows is wrong and thus causes confusion when aiming them. With actual hunting crossbows, this fin is faced down.
Suggested by: Blue27 (05 Feb, '23) Upvoted: 05 Feb, '23 Comments: 0
Under consideration Animation Weapons

legs movement when u turn to left or right the character

when u're on 3rth person or with another players on the game and u or the others move the character to the left or the right the legs doesn't move to made it better
Suggested by: YAIRCIT0 (03 Nov, '22) Upvoted: 03 Nov, '22 Comments: 0
Under consideration Animation