Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Suggestion] Too many benches

Just way way to many benches - need to reduce number and have stuff unlock on a bench after you hit that level.
Suggested by: john (26 Sep, '21) Upvoted: yesterday Comments: 49
Under consideration Inventory

[Suggestion] When crafting table is full, crafting should pause

Accidentally had about 80 or so items spit out into the world because a table was full, it would be a QOL improvement if the table just stopped and waited for space ...
Suggested by: Matt (13 Sep, '21) Upvoted: 2 days ago Comments: 11
Under consideration Inventory QOL Suggestion

[Suggestion] Activate/Deactivate hotkey for fires, furnaces, etc

Would be cool to have a hotkey for activate/deactivate toggle on things like fires and furnaces. I would love to be able to press the space bar to do this.
Suggested by: Matt (13 Sep, '21) Upvoted: 2 days ago Comments: 3
Under consideration Inventory

[Suggestion] Allow movement when inventory and map are open

Useful if you are switching things around while moving (or running) away from something.
Suggested by: tonythegardener (26 Sep, '21) Upvoted: 22 Mar Comments: 4
Under consideration Inventory

[Suggestion] Add shortcut for repair

Add a keyboard shortcut to repair items and show repair costs onscreen. Also when harvesting sometimes it auto takes all the items. Sometimes you have to press ...
Suggested by: Brad (28 Aug, '21) Upvoted: 2 days ago Comments: 4
Under consideration Inventory

[Suggestion] Add a search feature in crafting, tech, and talent trees

A search bar would make navigating these large menus much easier
Suggested by: Xenovich (30 Aug, '21) Upvoted: 11 Mar Comments: 8
Under consideration Inventory

[Suggestion] UI Improvements / Inventory mechanics

I like the game, I do not like the item management: - Give object inventories priority ALWAYS, if I am in a furnace there is ZERO % chance I want to ctrl-click from ...
Suggested by: Moozes (19 Apr, '22) Upvoted: 17 Feb Comments: 2
Under consideration Inventory UI

[Bug] Tier 3 items are prohibitively expensive

Specifically Arrows (carbon and aluminum) that you can't find when fired, spears that you cant find when thrown, and ammunition. One iron bar per bullet? Shouldn't ...
Suggested by: Dustin Buchanan (12 Sep, '21) Upvoted: 11 Nov, '22 Comments: 6
Under consideration Balance Inventory

[Suggestion] Load out screen sort

Give us the ability to sort our loadout screen and have the game keep how we sorted it. Also, a ctrl click to move items from the loadout inventory to the dropship ...
Suggested by: Orrin Preston (HillStreet) (30 Mar, '22) Upvoted: 15 Jan Comments: 12
Under consideration Inventory

Refilling oxygen from a suit slot could be simpler

Currently refilling oxygen involves: 1. Move it from your suit slot to the inventory 2. Put it into the oxite dissolver 3. Wait until it's full 4. Move it into your ...
Suggested by: PreyCor (03 Jan) Upvoted: 2 days ago Comments: 5
Under consideration Inventory QOL Suggestion

[Suggestion] More inventory controls

Such like Satisfactory, that also uses UE4, it would be very useful to be able to move items quicker with more options such as; "Move all" (both ways, in and out ...
Suggested by: Matt (13 Sep, '21) Upvoted: 03 Jun, '22 Comments: 2
Under consideration Inventory

[Crash] Opening Storage causes crash

When moving from one storage to the next quickly, the game will freeze and eventually close.
Suggested by: George Klug (09 Oct, '21) Upvoted: 15 Dec, '21 Comments: 11
Under consideration Game Crash Inventory

[Suggestion] Be able to drag storage and benches around your base without emptying them first

It would make reorganizing your base much easier. Thanks.
Suggested by: Noob (27 Oct, '21) Upvoted: 12 Nov, '22 Comments: 0
Under consideration Inventory

Option to centre the mouse whenever you interact with something

Whenever you interact with something and the menu pops out. 1) It's very difficult to find the cursor. 2) The cursor follows your first person's view (e.g. if you ...
Suggested by: Vasillios (08 May, '22) Upvoted: 15 Nov, '22 Comments: 2
Under consideration Inventory

[Suggestion] Skinning Bench Automation

Since you can only skin one animal at a time on the skinning/crafting bench, instead of having to put the animal on the bench (or interact with it while it's on your ...
Suggested by: Jon N (25 Sep, '21) Upvoted: 27 Feb, '22 Comments: 3
Under consideration Inventory QOL Suggestion

[Suggestion] Add a “keep inventory on death” option for solo players

The game in its current form won’t work for the majority of solo players. There is already a lot of grinding in leveling up and getting ready for higher level ...
Suggested by: Mummy (13 Oct, '21) Upvoted: yesterday Comments: 2
Under consideration Inventory

[Suggestion] Crafting benches should access Adjacent Inventory

Like all these games, the more items you accumulate the more time you waste just sorting items. So crafting benches should be able to consume materials from adjacent ...
Suggested by: BrickedKeyboard (29 Aug, '21) Upvoted: 04 Nov, '22 Comments: 2
Under consideration Inventory

[Suggestion] When container open, hotbar should not be used for inventory

When you have a container open and you click a few stacks of things to go into the box, sometimes the box fills up and without you noticing you might have moved some ...
Suggested by: Matt (13 Sep, '21) Upvoted: 28 Dec, '21 Comments: 0
Under consideration Inventory

[Bug] Steel knife disappeared when crafting but mats were used and anvil made completion sound

i crafted a steel knife and mats were used and the anvil even made the completion sound but the steel knife was nowhere to be found. picked up the anvil and placed it ...
Suggested by: JaysonPhoenix (07 Nov, '21) Upvoted: 12 Feb, '22 Comments: 8
Under consideration Inventory

[Bug] Animal corpse decay reset

Animal corpse Decay is reset to 100% when picked up.
Suggested by: Numerie (28 Aug, '21) Upvoted: 07 Nov, '21 Comments: 5
Known issue AI Inventory

Polar Bear Trophies

How come the Polar Bears don't give the materials to make a Trophy? All other trophies seem to work.
Suggested by: Brian (10 Jan, '22) Upvoted: 05 Aug, '22 Comments: 4
Under consideration Inventory

[Bug] Stacking Negative Number of Items

I somehow managed to pick up a -1x coal ore. It either came from a coal node inside a stone outcropping or when my mortar and pestle broke from strong winds while i ...
Suggested by: MasterShihoChief (26 Sep, '21) Upvoted: 21 Dec, '21 Comments: 1
Under consideration Inventory

[Suggestion] Take from lowest stack first

When items are used up from your inventory for crafting, it should use the smallest stack first, currently it seems to use the full stacks first (or some other logic) ...
Suggested by: Sentient2501 (01 Dec, '21) Upvoted: 02 Jan, '22 Comments: 0
Under consideration Inventory

[Bug] Epoxy Labeled for crushed bones in mortar and pestle

When you unlock crushed bone, the mortar and pestle shows Epoxy twice. It is labeled and pictured as epoxy, but the recipe is crushed bones.
Suggested by: Deb (25 Sep, '21) Upvoted: 22 Dec, '21 Comments: 7
Under consideration Inventory

[Suggestion] Right click drag to only remove one item from a stack and mmb to split in half.

Right click drag to only remove one item from a stack and mmb to split in half.
Suggested by: Strung (14 Oct, '21) Upvoted: 19 Dec, '21 Comments: 3
Under consideration Inventory

[Bug] Crafted Items disappearing

Even in BW7, sometimes when crafting an item (typically a higher level item, in my case a platinum knife), the item will be crafted, the resources consumed, but the ...
Suggested by: Steven Barnett (22 Nov, '21) Upvoted: 10 Mar, '22 Comments: 2
Under consideration Inventory

[Suggestion] Repair hotkey function on game screen

it would be nice to have a hotkey to repair while in fights if somehow if weapon is broken.
Suggested by: LamDungLan (10 Oct, '21) Upvoted: 14 Dec, '21 Comments: 1
Under consideration Inventory

Backpack for extra radar/extractor slot

Who likes to make 2-3 runs with radar and then extractor from his base to another biom ? Yeaaaa...
Suggested by: Rafal (16 Jan) Upvoted: 2 days ago Comments: 0
Under consideration Inventory QOL Suggestion

Larger storage windows that don't scroll

Why does the large cabinet have to scroll when the box doesn't fill the screen? Can't it just be larger so I can see all 40 spots? Assuming larger containers are the ...
Suggested by: Shockwave (07 Aug, '22) Upvoted: 31 Jan Comments: 0
Under consideration Inventory

Ability to refuel your lantern in inventory.

The biofuel lantern is pretty good but it makes 0 sense why you need to throw it into the biofuel generator to fuel it up. While holding a lantern in your hands and a ...
Suggested by: Samael (19 Jun, '22) Upvoted: 05 Jul, '22 Comments: 0
Under consideration Inventory

Add a swap option for armor slots

As a player QoL option, please add a swap option for armor pieces to make the whole swapping back and forth of armor pieces much more efficient. Outside of arctic, I ...
Suggested by: cmopatrick (21 May, '22) Upvoted: 26 Jun, '22 Comments: 0
Under consideration Inventory QOL Suggestion

[Bug] Spoiled meat dropping when inventory is empty

when meat in my hotbar spoils it is dropping to the ground, my entire hotbar is full but there is only 1 item in my actual inventory. spoiled meat is worth keeping ...
Suggested by: gamewhitewolf (25 Sep, '21) Upvoted: 19 Aug, '22 Comments: 1
Under consideration Food Inventory

Add a slider option split a stack of items into a specific amount

instead of having to shift split a bunch of stacks in half and alt drag multiple singular items to a stack to get to a specific number add a feature where you can ...
Suggested by: D Alexander (26 Aug, '22) Upvoted: 05 Sep, '22 Comments: 1
Under consideration Inventory UI

[Bug] Crafting titanium axe takes materials but doesn't craft axe

when crafted, mats are taken and nothing is given.
Suggested by: Bridget (13 Dec, '21) Upvoted: 25 Feb, '22 Comments: 1
Under consideration Inventory

Backpack variation for food preservation

I really like the addition of the backpack for increased storage, carry weight and ore weight. I was thinking it would be cool to see other variations with different ...
Suggested by: Random Botanist (09 Dec, '21) Upvoted: 06 Feb Comments: 1
Under consideration Inventory

[Suggestion] Consume by pressing an key while mouse on top of item

Would be nice to be able to consume by just pressing a key on keyboard while mouse its on top of the item on inventory. If you hold the key, consume exponentially ...
Suggested by: Adriano Junior (30 Aug, '21) Upvoted: 12 Sep, '21 Comments: 1
Under consideration Inventory

Consumable stack sizes not consistent

I noticed that certain consumables, like vegetables/fruits stack nicely in raw form but once cooked only stack to 10 instead of the regular stack size for the raw ...
Suggested by: Melissa (13 Jan) Upvoted: 10 Mar Comments: 0
Under consideration Balance Food Inventory

Stack split slider

Please add a slider so we can choose the amount we want to split a stack, It's infuriating that I have to split a stack again and again to arrive at the amount that I ...
Suggested by: TorqueThrust (20 Apr, '22) Upvoted: 19 Nov, '22 Comments: 0
Under consideration Inventory

[Suggestion] QoL: Built-in Storage Labels

A way to label storage bins so we know what's in them. The signs are hard to read during the day (or with good lighting in general).
Suggested by: Kizmar (03 Apr, '22) Upvoted: 05 Aug, '22 Comments: 0
Under consideration Inventory

[Suggestion] Crafting "Max" button should allow more than 100

When I want to craft the max of something it's because I want all available materials to be used, not just enough for 100. It would be good if "max" actually went to ...
Suggested by: Matt (13 Sep, '21) Upvoted: 14 Sep, '21 Comments: 0
Under consideration Inventory

[Bug] Crafting Bench eats supplies

I put the materials necessary to create an anvil in the crafting bench. If the crafting bench is almost full and it tries to move the materials to the crafting bench ...
Suggested by: Darth Mord (21 Oct, '21) Upvoted: 16 Jan, '22 Comments: 5
Under consideration Inventory

Why can you not keep any items in your dropship inventory?

Put yourself in the game and tell me you would not take back with you that nice pickaxe you took all that time to make. Even if you call it smuggling spots you have ...
Suggested by: Josh (18 Aug, '22) Upvoted: 04 Jan Comments: 2
Under consideration Inventory

[Bug] Inventory is rearranged and oxygen bladder removed from suit upon reloading into game

Also happens when I'm revived. This is incredibly annoying because I have my inventory arranged in a particular way and have to re-do it every time.
Suggested by: Jack (12 Oct, '21) Upvoted: 10 Apr, '22 Comments: 2
Under consideration Inventory

Automatically add crafted torches to torch slot

Currently, crafted torches are added to the main task bar if there is an empty slot. Please add them to the torch slot instead so we don't have to manually move it over.
Suggested by: Mike Bryant (08 Jul, '22) Upvoted: 14 Nov, '22 Comments: 1
Under consideration Inventory QOL Suggestion

[Bug] Dragging and dropping an item onto "select a recipe" deletes the item

This has happened twice, and generally happens with expensive items. In this case, I dragged steel bloom within the concrete furnace.
Suggested by: MixedReactor (04 Dec, '21) Upvoted: 22 Dec, '21 Comments: 1
Under consideration Inventory

[Bug] Ctrl+Shift+Click/"transfer all" sometimes collapses items into a single 'super item'

This sounds odd and I hesitate to call it out as a problem because it helped me, a lot. I attempted to transfer multiple stacks of Oxite (I don't recall how ...
Suggested by: Erik (13 Oct, '21) Upvoted: 16 Dec, '21 Comments: 1
Under consideration Inventory

[Suggestion] Remove Workbench Focus

Focusing the camera on a Workbench is a beautiful feature but seems to be little more than disorienting and bloat. There's no need to focus on my Herbalism bench, ...
Suggested by: Aron (blooddrift101) (12 Sep, '21) Upvoted: 16 Apr, '22 Comments: 1
Under consideration Animation Inventory

[Suggestion] Sort Button on the Crafting Screen

Suggestion as stated. A sort button added to the crafting screen to mitigate having to switch to inventory screen to do so.
Suggested by: Essex (08 Jun, '22) Upvoted: 25 Feb Comments: 0
Under consideration Inventory

[SUGGESTION] Double click to craft

Add the ability to double click a recipe to craft a single item
Suggested by: GlitchLoading (27 Mar, '22) Upvoted: 28 Mar, '22 Comments: 0
Under consideration Inventory

[Bug] Crafting in Anvil - Item disappearing

Happened twice now in this beta, crafting items (Knife & Spear) inside anvil used all recipe ingredients but item did not create. Ingredients disappeared completely.
Suggested by: Dave (08 Oct, '21) Upvoted: 12 Dec, '21 Comments: 0
Under consideration Inventory