Report Bugs, Issues and Suggestions Here!

Welcome to Icarus' Bugs and Suggestions Board!

Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.

Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus

We will try to reflect the status of each ticket as soon as we can.

We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.

THANK YOU FOR PLAYING ICARUS!

[Suggestion] Splitting stacks by number

Maybe adding a slide rail or something to choose how much you want out of the stack. I like grabbing what I need for crafting and not have extra after.
Suggested by: Ryan Dewar (21 Nov, '21) Upvoted: 19 Sep Comments: 9
Under consideration Inventory

[Suggestion] Activate/Deactivate hotkey for fires, furnaces, etc

Would be cool to have a hotkey for activate/deactivate toggle on things like fires and furnaces. I would love to be able to press the space bar to do this.
Suggested by: Matt (13 Sep, '21) Upvoted: 09 Sep Comments: 3
Under consideration Inventory QOL Suggestion

[Suggestion] Allow movement when inventory and map are open

Useful if you are switching things around while moving (or running) away from something.
Suggested by: tonythegardener (26 Sep, '21) Upvoted: 04 Sep Comments: 4
Under consideration Inventory QOL Suggestion

Refilling oxygen from a suit slot could be simpler

Currently refilling oxygen involves: 1. Move it from your suit slot to the inventory 2. Put it into the oxite dissolver 3. Wait until it's full 4. Move it into your ...
Suggested by: PreyCor (03 Jan) Upvoted: 17 Sep Comments: 6
Under consideration Inventory QOL Suggestion

[Suggestion] UI Improvements / Inventory mechanics

I like the game, I do not like the item management: - Give object inventories priority ALWAYS, if I am in a furnace there is ZERO % chance I want to ctrl-click from ...
Suggested by: Moozes (19 Apr, '22) Upvoted: 17 Feb Comments: 2
Under consideration Inventory UI

[Suggestion] Skinning Bench Automation

Since you can only skin one animal at a time on the skinning/crafting bench, instead of having to put the animal on the bench (or interact with it while it's on your ...
Suggested by: Jon N (25 Sep, '21) Upvoted: 18 Sep Comments: 17
Under consideration Inventory QOL Suggestion

[Suggestion] Load out screen sort

Give us the ability to sort our loadout screen and have the game keep how we sorted it. Also, a ctrl click to move items from the loadout inventory to the dropship ...
Suggested by: Orrin Preston (HillStreet) (30 Mar, '22) Upvoted: 09 Sep Comments: 14
Under consideration Inventory

[Suggestion] Be able to drag storage and benches around your base without emptying them first

It would make reorganizing your base much easier. Thanks.
Suggested by: Noob (27 Oct, '21) Upvoted: 04 Jul Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Electric Composter New Recipes

My suggestion would be to add Sponges and Furs to the Electric Composter, this would increase the Value of the Electric Composter for Long mission runs and OW games. ...
Suggested by: Coretalless (21 Jun) Upvoted: 25 Jul Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] When container open, hotbar should not be used for inventory

When you have a container open and you click a few stacks of things to go into the box, sometimes the box fills up and without you noticing you might have moved some ...
Suggested by: Matt (13 Sep, '21) Upvoted: 28 Dec, '21 Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Material Processor - available to TURN ON/OFF the same way as with Electric Furnace

Material Processor - make it available to TURN ON/OFF (Activate/Deactivate) the same way as with Electric Furnace! Now I have to break/remove connection with ...
Suggested by: Fredust_AIR (16 Jun) Upvoted: 19 Aug Comments: 4
Under consideration Inventory QOL Suggestion

Backpack for extra radar/extractor slot

Who likes to make 2-3 runs with radar and then extractor from his base to another biom ? Yeaaaa...
Suggested by: Rafal (16 Jan) Upvoted: 17 Apr Comments: 0
Under consideration Inventory QOL Suggestion

[Bug] Repairing lantern with animal fat does not work in L slot

When the lantern is repaired with animal fat while still in the L slot, animal fat is consumed, and the lantern appears at first to have restored durability. However, ...
Suggested by: Boku (14 Sep) Upvoted: 22 Sep Comments: 5
Known issue Inventory

[Suggestion] Deep freeze space (more slots) and power consumption adjust

I had the impression that the freeze has half the space (slots) than the refrigerator, as the freezer is very expensive and difficult to make and consumes "five ...
Suggested by: UrbanoAntigo (02 Jun) Upvoted: 16 Aug Comments: 4
Under consideration Balance Inventory QOL Suggestion

[Suggestion] QoL: Built-in Storage Labels

A way to label storage bins so we know what's in them. The signs are hard to read during the day (or with good lighting in general).
Suggested by: Kizmar (03 Apr, '22) Upvoted: 15 Sep Comments: 0
Under consideration Inventory

[Bug] Animal corpse decay reset

Animal corpse Decay is reset to 100% when picked up.
Suggested by: Numerie (28 Aug, '21) Upvoted: 07 Nov, '21 Comments: 5
Known issue AI Inventory

Polar Bear Trophies

How come the Polar Bears don't give the materials to make a Trophy? All other trophies seem to work.
Suggested by: Brian (10 Jan, '22) Upvoted: 05 Aug, '22 Comments: 4
Under consideration Inventory

[Suggestion] Tier 5: Robotics Bench / Electronics Bench / Micro-Electronics Bench / Batteries

It would be amazing if we could build robotics tech. We would need Batteries, and the following suggested work benches: 1. Robotics 2. Electronics 3. ...
Suggested by: Thayland (14 Jun) Upvoted: 14 Aug Comments: 0
Under consideration Inventory

Consumable stack sizes not consistent

I noticed that certain consumables, like vegetables/fruits stack nicely in raw form but once cooked only stack to 10 instead of the regular stack size for the raw ...
Suggested by: Melissa (13 Jan) Upvoted: 28 Apr Comments: 0
Under consideration Balance Food Inventory

Ability to refuel your lantern in inventory.

The biofuel lantern is pretty good but it makes 0 sense why you need to throw it into the biofuel generator to fuel it up. While holding a lantern in your hands and a ...
Suggested by: Samael (19 Jun, '22) Upvoted: 11 Jul Comments: 0
Under consideration Inventory

[Suggestion] Take from lowest stack first

When items are used up from your inventory for crafting, it should use the smallest stack first, currently it seems to use the full stacks first (or some other logic) ...
Suggested by: Sentient2501 (01 Dec, '21) Upvoted: 02 Jan, '22 Comments: 0
Under consideration Inventory

[Bug] If you use a bladder in the dissolver it stops refilling until it's moved to another slot

Consuming oxygen in an oxygen bladder sitting in an oxite dissolver does not trigger refill until the bladder is moved to another slot.
Suggested by: Seraph (21 Nov, '21) Upvoted: 08 Oct, '22 Comments: 3
Known issue Inventory

[Suggestion] Right click drag to only remove one item from a stack and mmb to split in half.

Right click drag to only remove one item from a stack and mmb to split in half.
Suggested by: Strung (14 Oct, '21) Upvoted: 19 Dec, '21 Comments: 3
Under consideration Inventory

[Bug] Crafted Items disappearing

Even in BW7, sometimes when crafting an item (typically a higher level item, in my case a platinum knife), the item will be crafted, the resources consumed, but the ...
Suggested by: Steven Barnett (22 Nov, '21) Upvoted: 10 Mar, '22 Comments: 2
Under consideration Inventory

[Suggestion] Repair hotkey function on game screen

it would be nice to have a hotkey to repair while in fights if somehow if weapon is broken.
Suggested by: LamDungLan (10 Oct, '21) Upvoted: 14 Dec, '21 Comments: 1
Under consideration Inventory QOL Suggestion

[Bug] Sometimes the game will stop letting you craft

I just hopped into Argus: Exploration to find my dropship right on top of an exotics node and my xp farm trip turned into a exotics+xp farm trip. I start Building my ...
Suggested by: Echo (09 May) Upvoted: 04 Jun Comments: 0
Under consideration Inventory

Larger storage windows that don't scroll

Why does the large cabinet have to scroll when the box doesn't fill the screen? Can't it just be larger so I can see all 40 spots? Assuming larger containers are the ...
Suggested by: Shockwave (07 Aug, '22) Upvoted: 31 Jan Comments: 0
Under consideration Inventory

Add a swap option for armor slots

As a player QoL option, please add a swap option for armor pieces to make the whole swapping back and forth of armor pieces much more efficient. Outside of arctic, I ...
Suggested by: cmopatrick (21 May, '22) Upvoted: 26 Jun, '22 Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Sort Button on the Crafting Screen

Suggestion as stated. A sort button added to the crafting screen to mitigate having to switch to inventory screen to do so.
Suggested by: Essex (08 Jun, '22) Upvoted: 06 Jul Comments: 3
Under consideration Inventory QOL Suggestion

[Suggestion] Switching Priorities of Crafting Queue

I feel like you should be able to just drag items across the queue and reorder them if you want to craft a new item and get it done without cancelling and recrafting ...
Suggested by: MerryMittens (05 Sep) Upvoted: 10 Sep Comments: 1
Under consideration Inventory QOL Suggestion

Add a slider option split a stack of items into a specific amount

instead of having to shift split a bunch of stacks in half and alt drag multiple singular items to a stack to get to a specific number add a feature where you can ...
Suggested by: D Alexander (26 Aug, '22) Upvoted: 05 Sep, '22 Comments: 1
Under consideration Inventory UI

[Bug] Crafting titanium axe takes materials but doesn't craft axe

when crafted, mats are taken and nothing is given.
Suggested by: Bridget (13 Dec, '21) Upvoted: 25 Feb, '22 Comments: 1
Under consideration Inventory

Backpack variation for food preservation

I really like the addition of the backpack for increased storage, carry weight and ore weight. I was thinking it would be cool to see other variations with different ...
Suggested by: Random Botanist (09 Dec, '21) Upvoted: 06 Feb Comments: 1
Under consideration Inventory

[Suggestion] Blueprint requirements; know what you need

Change the tooltips on items that require other things to make or use. The tier 2 oxidizer needs bladders or tanks. Iron tools need iron from the smeltery, etc. ...
Suggested by: Lothmorg (13 Sep, '21) Upvoted: 16 Mar, '22 Comments: 1
Under consideration Inventory QOL Suggestion

[Suggestion] Consume by pressing an key while mouse on top of item

Would be nice to be able to consume by just pressing a key on keyboard while mouse its on top of the item on inventory. If you hold the key, consume exponentially ...
Suggested by: Adriano Junior (30 Aug, '21) Upvoted: 12 Sep, '21 Comments: 1
Under consideration Inventory

[Suggestion] Glass jars should move to your inventory rather than hotbar

Upon eating pickled food glass jars move to your hotbar rather than inventory. A glass jar in the hotbar serves no purpose.
Suggested by: Uncleturd (13 Jun) Upvoted: 16 Jul Comments: 0
Under consideration Inventory QOL Suggestion

Stack split slider

Please add a slider so we can choose the amount we want to split a stack, It's infuriating that I have to split a stack again and again to arrive at the amount that I ...
Suggested by: TorqueThrust (20 Apr, '22) Upvoted: 19 Nov, '22 Comments: 0
Under consideration Inventory QOL Suggestion

[Bug] Items reshuffle in Storage Deployables with the `Extra Space` alteration

When re-logging, items inside a storage deployable with increased inventory slots are reshuffled. This does not happen with storage deployables without the `Extra ...
Suggested by: January (14 Feb) Upvoted: 04 May Comments: 6
Known issue Inventory Talents

Searchbox for blueprints

I would like to be able to search the blueprints. On various occasions I find myself endlessly scrolling through the tiers to find the one I am looking for (for ...
Suggested by: Flor-e (14 Sep, '22) Upvoted: today Comments: 2
Under consideration Inventory QOL Suggestion

Why can you not keep any items in your dropship inventory?

Put yourself in the game and tell me you would not take back with you that nice pickaxe you took all that time to make. Even if you call it smuggling spots you have ...
Suggested by: Josh (18 Aug, '22) Upvoted: 04 Jan Comments: 2
Under consideration Inventory

Automatically add crafted torches to torch slot

Currently, crafted torches are added to the main task bar if there is an empty slot. Please add them to the torch slot instead so we don't have to manually move it over.
Suggested by: Mike Bryant (08 Jul, '22) Upvoted: 14 Nov, '22 Comments: 1
Under consideration Inventory QOL Suggestion

[Bug] Dragging and dropping an item onto "select a recipe" deletes the item

This has happened twice, and generally happens with expensive items. In this case, I dragged steel bloom within the concrete furnace.
Suggested by: MixedReactor (04 Dec, '21) Upvoted: 22 Dec, '21 Comments: 1
Under consideration Inventory

[Suggestion] Remove Workbench Focus

Focusing the camera on a Workbench is a beautiful feature but seems to be little more than disorienting and bloat. There's no need to focus on my Herbalism bench, ...
Suggested by: Aron (blooddrift101) (12 Sep, '21) Upvoted: 16 Apr, '22 Comments: 1
Under consideration Animation Inventory

[Suggestion] Increase stack size for all vegetables and fruits to 100

Currently, watermelon, squash, and pumpkin only stack to 20 each, rather than 100 like all the other fruits and vegetables do. This feels weirdly inconsistent - ...
Suggested by: ipsi (06 Sep) Upvoted: 20 Sep Comments: 0
Under consideration Inventory

[Suggestion] Add Rustic Decoration bench recipes to Electric Carpentry bench

Just a change I would like to see. I like how T4 condenses the already crazy amount of benches and I think this would be a good addition in that regard.
Suggested by: Peaceful Jim (14 Jun) Upvoted: 29 Jun Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Favourite or active option in crafting menu

I would like to have the possibility of keeping apart items I'm not interested in anymore so they don't appear in the crafting menu unless you click 'show all' or ...
Suggested by: Thisha (14 Sep, '21) Upvoted: 01 Jun Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Add the option drag recipes directly from the crafting section of the UI to the hotbar

Currently you have craft one of the item, and then drag item to the hotbar. Then you can use that hotkey to craft more. It would save a step if I could just drag to ...
Suggested by: Iteration 827 (12 Sep, '21) Upvoted: 23 Sep, '21 Comments: 0
Under consideration Inventory QOL Suggestion

[Suggestion] Add the Simple Creature Deterrent to the Electric Textiles Bench

In trying to always reduce the number of benches we need to have, the Simple Creature Deterrent should be able to be made at the Electric Textiles Bench as well. ...
Suggested by: Peaceful Jim (17 Jun) Upvoted: 23 Jun Comments: 1
Under consideration Balance Inventory QOL Suggestion

[Suggestion] Make items of the same type be usable by the same hotbar button (no dragging each item)

It is really painful when you craft say multiple wood or stone piles or really anything that doesn't stack to have to drag every single one into the hotbar. Just ...
Suggested by: Weswyn (15 Nov, '21) Upvoted: 15 Dec, '21 Comments: 1
Under consideration Inventory QOL Suggestion

[Suggestion] View surrounding proximity for items on the ground

When you're in inventory tab menu, it would be nice to give the players a 10-15m field of view for any items which may be on the ground. This can be applied only for ...
Suggested by: Azzie (08 Nov, '21) Upvoted: 15 Nov, '21 Comments: 1
Under consideration Inventory