Report Bugs, Issues and Suggestions Here!
Welcome to Icarus' Bugs and Suggestions Board!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
Please make sure to be CLEAR and CONCISE when providing your feedback on bugs and issues. Feel free to add photos, or links to videos or drives for more information. We will be using google translate to edit any suggestions not in English.
Before you write a new suggestion, try searching a few keywords, and you might find another suggestion that matches yours. We will only be considering suggestions that have a high number of upvotes, and will not be looking at low voted or low detail tickets. Messages on our social medias or discord will not be officially considered. However, our discord contains many experienced prospectors that would be happy to try assist you with an issue before posting here to help us out. https://discord.gg/surviveicarus
We will try to reflect the status of each ticket as soon as we can.
We cannot promise all bugs will be fixed asap, but we will prioritize which are most pressing, so search for your issue before you post!
If there is a critical bug or issue, we will let you know on our Twitter @SurviveIcarus if we need to make a fix while you are playing.
THANK YOU FOR PLAYING ICARUS!
[Suggestion] Marked caves on map permamently upon discovering/entering them.
I think even in ancient times when some1 had a paper map he/she could mark point of interest on it let alone in far future. I think it's rather mandatory and QoL feature.
[Suggestion] Mini map
It would be awesome to have a mini map on the HUD so we don't have to stop just to look at the map. So much easier to just glance up in the corner of the screen ...
Under consideration
UI
[Suggestion] Allow character renaming
Please, allow character renaming.
I thought the player's account name would appear and not the character's name. Now I'm stuck with silly names like "coop" and ...
[Suggestion] Ability to Change Crosshair Size/Colour
Its often hard to see the crosshair of the bow especially against certain topography. An option to make it larger/bolder/different colour would be helpful.
[Suggestion] More waypoints or map markers
If I could humbly suggest the ability to add more marks on the map. This way I know where I have found several caves it would be helpful.
Under consideration
UI
[Suggestion] Allow deeper zoom on map
allow map to zoom closer
[Suggestion] Ability to permenantly mark map or add discovered places to map
I want to add marks to the map that stay from mission to mission or the map should update with cave locations/drillable resource locations.
Right now I can ...
Under consideration
UI
[Suggestion] List of player still on planet instead of filled in squares
I don't know how many times we had to track down people in discord after we extracted trying to figure out who was left on a mission so we could get them to extract. ...
Under consideration
UI
[Suggestion] Keep mouse cursor in center of screen when opening inventories
The (hidden) cursor will move around on the screen while you are not in inventories and look around. When you decide to open inventories, the cursor is likely to be ...
[Suggestion] Add distance to marker on compass
When traveling long distances on Olympus and Styx, I find my self constantly looking at the map to see how much further to my waypoint mark. I'd love to see a ...
[Suggestion] Add UI scaling for large monitors and TV players
I'm playing on a 4k 55' tv and i can barely read the text its so small. All the UI is too small to use comfortable. Making the game automatically scale to window ...
[Suggestion] Map Improvements
Currently I routinely use Icarus Intel to plan and play missions. With a few improvements to the in-game map this wouldn't be necessary and improve the game ...
map pins!
one map marker is insufficient and i am still wondering why its a big deal to put them in.
Its like the token "sort" function you added, far to insufficient. every ...
[Suggestion] Unlimited Waypoints! Player Icons! Drawing!
I would love an update for the map. For example, I've posted a rough image (Using Icarus Intel as a template) to show how I'd like it to look. For the moment I've ...
[Suggestion] UI Improvements / Inventory mechanics
I like the game, I do not like the item management:
- Give object inventories priority ALWAYS, if I am in a furnace there is ZERO % chance I want to ctrl-click from ...
dehumidifier radius zone
a line on floor be nice
[Suggestion] HUD Customization
Would love the ability to turn off certain parts of the HUD. Weather in the top right corner for example.
Under consideration
UI
[QOL Suggestion] Beacon marker change
Make the beacon interact-able like a sign so that you can chose what colour and symbol the beacon will make on the map and compass (like a red cave, blue house, white ...
[Suggestion] Chat Quality of Life (Size, audio cue, bug)
As a mute player, the chat is my only way of communicating with my friends, and it can be very frustrating when games get it wrong. Here's what Icarus' chat would ...
Toggle Mission Select: Completed by current character / Completed by any character
It would be amazing if you could toggle the mission select screen to only show missions completed by the selected character. This will help ensure the current ...
Ability to clear map / refresh
I did an OpenWorld mission where I had to place a beacon on a watchtower then tried to implement a thumper nearby and then dismantled the beacon, big mistake; now I ...
[Bug] New Oxygen Tank fill status covered
The fill status of the New Oxygen Tank is covered by the Prometheus DLC Logo. Please move the fill status logo for all items to a different corner so they all match ...
Under consideration
UI
[Bug] Open World Mission Icons Stay on Map
Abandoning a mission leaves clutter on the open world map. Icons and mission areas remain when no longer in use. Even pods are left on the ground.
Available chat when your character unconscious
The chat should be available after a character die ( unconscious), there is no point to sending message to each other on other platform, and/or at least some in game ...
Under consideration
UI
Upgrade Map - Color & Beacon
Hi.
After 30h of game i have 2 suggestions:
1/ Have the possibility to change to color of the cursor in the map. Because if you have any problems (color blindness) ...
Under consideration
UI
[Bug] Workshop crossbow bolts supply incorrect type on open
When you purchase different types of bolts from the workshop and bring them down to a planet, once you unbox them into their 25s, they are just the normal workshop bolts.
[Suggestion] Increase UI Font size
Increase UI Font size please.
it will make the game a little less painful to play :)
Under consideration
UI
[Suggestion] Rename/Redefine Talent Metal Miner
The talent title has one assuming the with the "increase yield from metal deposits" would include all the metal variants but the %bonus suggests that it only affects ...
Under consideration
UI
Disable players markers
Being able to disable players markers on the map and in the HUD. So we can start doing PvP on dedicated servers :-)
Under consideration
UI
[Bug] Map markers remaining when someone reconnects, causing duplicates you can't get rid of
If a guest disconnects or rejoins, while the host is still running the same session, they'll get a new map marker when they log back in.
It's simple to reproduce: ...
Under consideration
UI
Small mini map
I would like to see a small mini map added to the screen, maybe somewhere in the top left hand corner. Doesn’t have to be big. Would be nice to see a small map/hud ...
Visual checkboxes for prospect completion.
Since the update where you can choose you difficulty in the mission, you loose the ability to see on what level you completed it. Before you could see that you did ...
Under consideration
UI
[Bug] 1.0 Mission exit missing player names
Whenever you leave a prospect, a mission summary screen is shown. It does not show any prospector names, they are all blank and just have the [] placeholder. This has ...
[Suggestion] Electrical/Water GUI
A box that will display while you have hose/electric tool in hand that will show you how much power/water is being created/used in the system setup to be able to ...
Under consideration
UI
[Suggestion] List free blueprints that are included with crafting benches in the blueprints menu
I spent way too much time going through the blueprint tree looking for items required in recipes only to discover through googling or having to ask in Discord where ...
Under consideration
UI
[Suggestion] Add Info Showing Tech Tree and/or Talents Unlocked by Others in the Current Prospect
When playing in a group or with others within a Prospect, it is key to work together. There are many Tech Tree unlocks and not enough points to get them all. When you ...
Mission Briefings need to state a recommended level
Time and time again I'm being frustrated at starting a mission, Homestead Construction is a good example, only to find out I am wildly under leveled and geared for ...
Add discovered ore deposits on the map
Once a deep mining ore deposit has been discovered, it should show up on the map (with a filter to enable/disable this layer of data). This would be a great quality ...
[Suggestion] Setting for recreate last item turn off/on
A setting that allows the user to turn off/on the recreate last item on the toolbar by selecting the button that it was in
Under consideration
UI
[Suggestion] Chat Box Too Small
The Chatbox is barely visible, as the font is too small on 1080p. The white font also disappears when exploring the arctic so you can't read if anyone has sent ...
[Suggestion] Power consumption display for Biofuel Generator
Hi, the idea is that when looking at the Biofuel Generator and the solar panel it appears how much energy it offers, how much is being consumed and how much is still ...
[Suggestion] Highlight building pieces that need repairing while holding a hammer
Highlight damaged building pieces with a red (or changeable colour) glow if they are in need of repairing, only while holding a hammer capable of repairing them to ...
Map Notes
Allow multiple notations on the map, permanent marks that are saved with the game/mission. You could have icons for caves, home base, bosses, other points. Or allow ...
[Suggestion] Tooltip material cost icon too small
Please increase the icon size for the material cost in repair tooltips. It is extremely small and difficult to distinguish between some of the similarly shaped icons, ...
MAP Fog On War discovery lost
after reconnecting as a host (alone) to a prospect where I was a guest before. I entirely lost all my fog on war removal.
I believe this happened because I changed ...
Known issue
UI
[BUG] Hard Mode Respawn Limit is Incorrect and Misleading
The Hard Mode respawn limit is currently 3. A respawn is when you resurrect yourself after you die, not when you first drop in. RocketWerkz affirmed this definition ...
House Icon on the map
Put an icon linked to the bed on the map to know if I die where I will appear or where my house is if I see the map.
Change Bow Sight Color For Greater Visibility
The current white bow sites become unusable under certain circumstances. For example, against the white snow of the arctic, or against lighter colors in the ...
Under consideration
UI
Add a slider option split a stack of items into a specific amount
instead of having to shift split a bunch of stacks in half and alt drag multiple singular items to a stack to get to a specific number add a feature where you can ...
[Suggestion] Map Markers on Arctic Biome to be any colour BUT white
The map markers on the arctic biome are hard to see against the white background- especially for boomers like me
Under consideration
UI